Ukusukela oko yaqalayo, abenzi beefilimu basebenzise ubugcisa obutsha ukwenza iimuvi ezimangalisayo.
Cinga ngexesha uSteven Spielberg esebenzisa iCGI ukuqhatha ababukeli bhanyabhanya ukuba iidinosaur ziyaphila eJurassic Park ngo-1994.
Kwiminyaka elishumi elinesihlanu emva koko, uJames Cameron wantywilisela abaphulaphuli ngehlabathi elipheleleyo le-3D lePandora kwi-Avatar ka-2009.
Itekhnoloji sele iguqule iindidi zamabali esinokuwabalisa kwifilimu.
Ukusuka kwintshukumo yokumisa, iiminiatures kunye neeanimatronics, siye saqhelana kancinane ekusebenziseni imizobo yekhompyuter ukubalisa amabali ethu. Uninzi lwee-blockbusters zanamhlanje zisebenzisa indibaniselwano yesikrini esiluhlaza, ukubamba intshukumo, kunye neCGI ephucukileyo ukuthengisa ingcamango yabo.
Cinga ngeefilimu ezinje ngeDawn of the Planet of the Apes okanye Guardians of the Galaxy— iimuvi apho abanye babalinganiswa bethu abaphambili bayiCG ngokupheleleyo, kodwa loo nyaniso ayisakuphazamisi ebalini.
Enye yenkqubela phambili yamva nje yokwenza ifilim iphuma kumthombo ongalindelekanga- i umdlalo yevidiyo shishini.
Imidlalo yevidiyo, efana neefilimu, nayo iye yangenelwa kukuhambela phambili kwezobugcisa. Sihambe umgama omde ukusuka ePong nasePac-Man, emva kwayo yonke loo nto. Enye yezona teknoloji zibalaseleyo kwimizobo efotorealistic yi-Unreal Injini.
Kweli nqaku, siza kujonga kwi-Unreal Injini kunye nendlela enokuthi iyiguqule ngayo indlela iifilimu ezenziwa ngayo.
Yintoni Injini Engeyonyani?
Unreal Engine yinjini yomdlalo ephuhliswe yi-Epic Games. Ikhutshwe okokuqala ngo-1998, yisuite yokusetyenziswa simahla kwezixhobo zokudala uphuhliso lomdlalo, ukubonwa, ukulinganisa, kunye nezinye iinkqubo zexesha lokwenyani.
I-Unreal Injini yaziwa ngokufana nobomi bayo begraphical kunye nesakhono sokukhanyisa. Imidlalo edumileyo eyenziwe kusetyenziswa i-Unreal Injini ibandakanya iFortnite, iBioShock, kunye neBatman Arkham.
I-Unreal Injini ikwaza nendawo yentengiso yee-asethi ze-3D ezinokuthi zisetyenziswe ngabadali bemidlalo yevidiyo kwimidlalo yabo.
Indawo yentengiso ye-UE ikwaza nempahla yazo zonke iintlobo zemizi-mveliso- izitudiyo zeendaba ezibonakalayo, iimodeli ze-3D zeenqwelomoya kunye nezithuthi, kunye neepakethi zoopopayi bazo zonke iintlobo zentshukumo yomntu.
Ngaphandle kwemidlalo yevidiyo, i-Unreal Injini iya ithandwa ngakumbi kubenzi befilimu.
Oku kungenxa yokuba injini ingasetyenziselwa ukwenza imveliso isebenzisane ngakumbi kwaye iphindaphindeka.
Kunokwenzeka njani oku?
Kuya kufuneka sazi ngakumbi malunga nombono we imveliso ebonakalayo.
Iimveliso ezibonakalayo
Imveliso ebonakalayo ibhekisa kwiindlela ezahlukeneyo zemveliso ezincediswa yikhompyuter kunye neendlela zokubonwayo ezisetyenziselwa ukwenza ifilimu.
Eli gama liqhele ukusetyenziswa ukuchaza ukusetyenziswa kweCGI kunye neenjini zomdlalo ukwenza ukuba abasebenzi bemveliso babone imveliso ekufutshane neyokugqibela yesiganeko njengoko ibanjwa iseti.
Iimveliso ezibonakalayo zijolise ekusombululeni iingxaki ezininzi ezinokufunyanwa ngokuqhelekileyo kwiimveliso zemveli.
Inkqubo yendabuko idla ngokulandelelana, ifana nomgca wendibano. Ifilimu eqhelekileyo idlula kwi-pre-production elandelwa yimveliso, emva koko ilandelwe yi-post-production.
Ukulungisa iimpazamo okanye ukwenza utshintsho oluyilayo kwimiboniso eyenziweyo kwimveliso kuba yindleko ephezulu kwaye kuya kwandisa ixesha lefilimu ekuvelisweni kwayo. Umntu unokujonga kwiinguqulelo ezahlukeneyo zeJustice League ukuze abone ukuba umfanekiso ofanayo cinokusetyenziswa ngeendlela ezininzi ezahlukeneyo.
Imveliso ebonakalayo isusa ukungaqiniseki kwinkqubo yemveliso ngokwenza uphindaphindo oluneenkcukacha ezininzi malunga nokuba yimveliso yokugqibela.
Umzekelo, i ukujonga kwangaphambili Kwimeko yencopho yeAvengers Ukuphela komdlalo kwanikezelwa kwiminyaka engaphambili, kunika abasebenzi ixesha elaneleyo lokucwangcisa indlela yokwenza ifilimu ngoluhlu lwabadlali abaninzi abafunekayo.
I-Unreal Injini ixhobisa iindidi ezininzi zeemveliso ezibonakalayo. Ezi zisusela kwi-motion capture, previs, virtual scouting, ukuphila kwi-camera virtual productions.
Njengendlela iibhodi zamabali ezibanceda ngayo abalawuli bacwangcise ukulandelelana kweziganeko zemuvi. Injini ye-Unreal inokunceda ukujonga ukukhanya, i-cinematoigrafu, kunye neziphumo ezikhethekileyo phambi kokuba imveliso iqale.
Kwicandelo elilandelayo, siza kuphonononga ukuba i-Unreal Injini inethemba lokuxhobisa abenzi befilimu ngemveliso egqibeleleyo.
Injini engeyonyani kunye neFilimu
Inkampani yabazali ye-Unreal Engine ye-Epic sele iqinisekise uninzi lweTV kunye nabenzi bhanyabhanya ukuba baqale ukusebenzisa itekhnoloji yabo ukuvelisa imiboniso yabo.
Isixhobo seSequencer se-injini sinika abenzi befilimu amandla okulawula izinto, abalinganiswa, kunye neekhamera kwindawo ebonakalayo.
Uphawu lokubulala ngeSequencer luyakwazi ukujonga kwangaphambili ulandelelwano lwe-cinematic ngexesha lokwenyani.
Uthotho lweDisney + oludumileyo IMandalorian isebenzise udonga lwe-LED ephilayo endaweni yesikrini esiluhlaza. Olu seto lukhulu lwaziwa njengoMqulu kwaye luyinxalenye yeseti enkulu yetekhnoloji eyaziwa ngokuba yi-StageCraft.
Iqaliswe yi-ILM (yodumo lweStar Wars), StageCraft sisisombululo sokugqibela esixhasa yonke imiba yemveliso ebonakalayo.
I-StageCraft ijolise ekudibaniseni iiseti ezisebenzayo kunye nabadlali abanemvelaphi ebonakalayo.
I-Unreal Engine inikezela ngemvelaphi yenyani ngexesha lokwenyani. Oku kunika abenzi befilimu inkululeko yokutshintsha nayiphi na inkalo yescene ngexesha lokudubula kwangempela.
Umlawuli unokuzama ixesha lemini, okanye ukubekwa kweentaba ngasemva. Abadlali banokunika umboniso onempembelelo ngakumbi kuba bengenaso nje isikrini esiluhlaza sokujonga kude.
I-Stagecraft yenza ukuba kube lula ukwenza imiboniso bhanyabhanya emininzi ngexesha elifutshane. Isusa imfuneko yokudubula kwindawo. KwiMandalorian, abadlali bekungafuneki bahambe baye kwintlango yokwenyani ukuze badubule.
Ukwakha iseti esebenzayo yesanti kunye ne-photorealistic LED Wall njengemvelaphi kwakwanele ukuyithengisa kubaphulaphuli. Ukudubula kwakhona bekungabizi kakhulu kuba yonke into ekufuneka uyenzile kukuvula isethi ye-StageCraft kwakhona.
Imizekelo ye-Unreal Injini kwiFilimu kunye neTV
Mandalorian
I-Mandalorian isebenzise i-StageCraft ukwenza inani elikhulu leesethi zemiboniso kuthotho.
Kuba imvelaphi iyimodeli yokwenyani esinokuyilawula ngexesha lokwenyani, imvelaphi ebonakalayo ikunika ulawulo olungaphezulu kunokudubula kwindawo.
Game of Thrones
IXesha lesi-8 elidume kakubi leMidlalo yeeTrone ngokungathandabuzekiyo laligcwele ulandelelwano olukhulu lweCG.
Ngaphambi kokuba kwenzeke nayiphi na imveliso, i-HBO yasebenza nayo Umgangatho wesithathu ukwenza iiseti zenyani eziya kunceda iqela lomboniso licwangcise iintshukumo zalo.
Iiseti ze-Virtual zivumele iqela ukuba libe neengxoxo zakwangoko malunga nokuba libandakanya ntoni na ekugqibeleni.
Abasebenzi bade basebenzise ii-headsets zeVR ukucwangcisa izithonga ezahlukeneyo ezifunekayo, ukuya kuthi ga kwindawo yokubeka ikhamera kunye nokuba yeyiphi ilensi enokusetyenziswa.
Iifilimu eziMfutshane ezizimeleyo
Amandla e-Unreal Engine awasetyenziswa kuphela ziimveliso ezinkulu zaseHollywood. Abenzi befilimu abahlukeneyo abazimeleyo basebenzisa ukukhutshwa kwe-Unreal Engine yamva nje ukutyhala imida yento onokuyifikelela ngohlahlo lwabiwo-mali olulinganiselweyo.
Umzekelo, umculi weVFX uSava Zivkovic ubonisa amandla enjini kwifilimu yakhe emfutshane Irradiation.
Ikamva leNjini enganyanisekanga
UKim Libreri, igosa eliyintloko lobuchwephesha kwi-Epic, uthi i-Unreal Injini inokuthi yenze indlela yayo ekudaleni amava bhanyabhanya elungiselelwe umsebenzisi.
“Akukho sizathu sokuba, kule minyaka imbalwa izayo, imuvi yoopopayi ayinakuba yinto efunwayo kwaye iveliswe kwiselfowuni yakho ngokukhetha kwakho, njengelokhwe yenkosazana oyithengele umntwana wakho yiyo. ubona kwimuvi,” utshilo uLibreri.
"Abantu bazakuqala ukubona amandla eegraphics zexesha lokwenyani kwaye siza kuqala ukubona amava, anobuntu ngakumbi, ahleleke ngakumbi."
Ngokukhutshwa okuzayo kwe Unreal Engine 5, into ekwaziyo ukuyenza injini iya kwanda kuphela. Iidemo zobugcisa ezinje ngentsebenziswano ye-Epic Games kunye ne-Matrix, zibonisa ukuba imizobo efana nobomi ebonelelwe ngexesha lokwenyani sele ilapha.
isiphelo
Into emangalisayo nge-Unreal Injini kukuba kusimahla ngokupheleleyo ukuqala. Ungafumana nekhosi yasimahla kwi Ukwenza iFilimu okuZimeleyo nge-Unreal Engine kwindawo yabo esemthethweni.
Iifilimu ezimfutshane ezenziwe ngaphakathi Unreal Engine bonisa isithembiso esikhulu. Abasebenzi abancinci bemveliso banokudala imisebenzi emangalisayo yobugcisa ngaphandle kokufuna uhlahlo lwabiwo-mali lweMarvel okanye ifilimu yePixar yamva nje.
Shiya iMpendulo